PLAYER DRIVENACADEMY
← All packs·CP-007·L01·18 MIN

Accessibility Is a Production Mindset

Learn how accessibility becomes stronger when it starts early in production and includes disabled-player testing.

Player PsychologyGame DesignTrust & Safety
↳ Member content — sign in or join free to read the lessons.
── THREE LESSONS
~5 MIN EACH
  1. 01LESSON 1 · 5 MIN

    Start with Knowledge, Assessment, Testing

    By the end of this lesson, you will be able to ask who a feature may exclude.

  2. 02LESSON 2 · 5 MIN

    Shift from If to How

    By the end of this lesson, you will be able to add one accessibility question to a feature brief.

  3. 03LESSON 3 · 5 MIN

    Accessibility Can Become Quality of Life

    By the end of this lesson, you will be able to name one accessibility feature that also improves general usability.

CONCLUSION · 3 MIN

Accessibility Early Checklist

By the end of this conclusion, you will be able to draft three accessibility checks for concept, prototype, and launch.

── CHECK YOUR UNDERSTANDING

Take the Accessibility Is a Production Mindset quiz.

8 short questions + 1 written artifact. Passing earns 25 credits toward your Player Driven profile.

↳ Coming next: Workshop: Accessibility From Day One (60 min) — Review accessibility questions at concept, prototype, and launch using a practical team checklist.