Safety Is a Game Design Problem
Learn how safety is shaped by game design, player norms, and player agency before moderation is needed.
- 01LESSON 1 · 5 MIN· ▶01LESSON 1·CP-001-L1·5 MIN·▶ VIDEO
Moderation Starts Before the Report Button
By the end of this lesson, you will be able to identify one design choice that can reduce harmful behavior before moderation is needed.
Moderation Starts Before the Report Button
By the end of this lesson, you will be able to identify one design choice that can reduce harmful behavior before moderation is needed.
- 02LESSON 2 · 5 MIN· ▶02LESSON 2·CP-001-L2·5 MIN·▶ VIDEO
Teach Players the Norms You Want
By the end of this lesson, you will be able to turn a rule into a player-facing norm.
Teach Players the Norms You Want
By the end of this lesson, you will be able to turn a rule into a player-facing norm.
- 03LESSON 3 · 5 MIN· ▶03LESSON 3·CP-001-L3·5 MIN·▶ VIDEO
Give Players Agency Over Their Experience
By the end of this lesson, you will be able to name one player control that improves safety without waiting for moderator action.
Give Players Agency Over Their Experience
By the end of this lesson, you will be able to name one player control that improves safety without waiting for moderator action.
↳CONCLUSION · 3 MIN↳CONCLUSION·ARTIFACT TASK·3 MINSafety Friction Map
By the end of this conclusion, you will be able to map risk, prevention, player control, and escalation for one risky player interaction.
Safety Friction Map
By the end of this conclusion, you will be able to map risk, prevention, player control, and escalation for one risky player interaction.
Safety Friction Map
By the end of this conclusion, you will be able to map risk, prevention, player control, and escalation for one risky player interaction.
Safety Friction Map
By the end of this conclusion, you will be able to map risk, prevention, player control, and escalation for one risky player interaction.
Take the Safety Is a Game Design Problem quiz.
8 short questions + 1 written artifact. Passing earns 25 credits toward your Player Driven profile.