Sponsored programInclusive by Design: Communities Where Everyone Belongs
A practitioner track for community, moderation, and design folks who want to build game spaces where players of every background feel safe, seen, and able to play. Three packs take you from first-session belonging, through safety as inclusion, to accessibility from concept. Built with the IGDA Foundation.
Empowering the Next Generation of Game Developers IGDA Foundation ↗
IGDA Foundation — Inclusive Community Practitioner
Awarded to practitioners who can design game communities where players of every background feel safe, seen, and able to play. Issued in partnership with the IGDA Foundation.
Issued by IGDA Foundation · Verifiable · Earned on program completion
- 1IGF-101 · L01 · 18 MIN
Designing for Belonging
CommunityBelonging is the strongest predictor of whether a player stays. This pack turns 'be welcoming' into concrete, repeatable design and community moves — first-session signals, identity, and defaults — so new players of every background feel like the game was built with them in mind.
- 2IGF-102 · L01 · 18 MIN
Safety Is Inclusion
Trust & SafetyToxicity isn't evenly distributed — it concentrates on women, LGBTQ+ players, and players of color, and drives them out first. This pack treats trust & safety as the backbone of inclusion: proactive design, real player agency, and humane moderation that keeps marginalized players in the game.
- 3IGF-103 · L02 · 20 MIN
Access Is Belonging
Player PsychologyRoughly 1 in 5 people lives with a disability. This pack reframes accessibility as an inclusion practice: start early, design options instead of assumptions, and recognize that access features make the game better for everyone who plays it.