Sponsored programProsocial by Design
Prosocial by Design is for the people who design and run live games: designers, community leads, and trust and safety practitioners. Across three Commute Packs you learn to build games that produce trust, cooperation, and belonging by default, using the research-backed methods from the Digital Thriving Playbook. You finish able to spot prosocial opportunities, apply named design methods like Chapters and RPM, and measure social health well enough to defend the work in a roadmap review. Complete all three packs to earn the Prosocial Design Practitioner credential, co-issued with the Thriving in Games Group.
The Thriving in Games Group (formerly the Fair Play Alliance) maintains the Digital Thriving Playbook, a research-backed library of prosocial and safety design methods for games. Thriving in Games Group ↗
Prosocial Design Practitioner
A verifiable credential for practitioners who can design, defend, and measure prosocial systems in live games. Co-issued with the Thriving in Games Group, drawing on the methods of the Digital Thriving Playbook.
Issued by Thriving in Games Group · Verifiable · Earned on program completion
- 1CP-008 · L01 · 18 MIN
Prosocial Isn't "Be Nice": What Prosocial Design Actually Means
Game DesignProsocial design is a lever you already control, not a personality you hope players bring. Clear the myths and learn to build for behavior that benefits others before moderation is ever needed.
- 2CP-009 · L01 · 18 MIN
Designing Trust: The Chapters and RPM Methods
Game DesignTwo named design methods from the Digital Thriving Playbook, plus a real Among Us 3D case study, that turn 'be more prosocial' into repeatable loops you can actually build.
- 3CP-010 · L01 · 18 MIN
Measuring Social Health: The GAMERS Framework
Player PsychologyProsocial work dies in roadmap reviews when you can't prove it worked. Use the GAMERS framework and the Social Satisfaction Matrix to turn social health into numbers leadership will fund.